Share

Share

Bridge officer ability

From Star Trek Online Wiki
Jump to: navigation, search
For non-kit specific abilities possessed by the player, see Player ability.

Bridge officers have a wide range of abilities they can use, starting at rank I and continuing to a possible rank III. Their abilities follow a system of rarity. Most of the Bridge Officer abilities are common and are trained from basic candidates or from the Bridge Officer Trainer. Other abilities are only obtained from uncommon, rare or very rare Bridge Officers. These are given through the “New Officer” mission, or can be bought from the Exchange.

Your Captain can also teach your own bridge officers abilities. The abilities they can teach depend solely on which personal skills you picked for yourself. An example would be the personal skill Starship Energy Weapons; when this skill is learned up to level six, it enables you to train your Tactical Bridge Officers to use the Commander rank space ability Cannon: Rapid Fire III. For a list of the skills that teach Bridge Officers advanced abilities, see List of skills trainable by captain.

Color Key[edit]

In the tables below, the background colour of the table cell showing the rank of the ability is specifically colored to indicate where the skill normally comes from. These colors are as follows:

  • Green: Abilities obtainable from the Bridge Officer Trainer
  • Blue: Abilities that are obtainable only from Captain training
  • Purple: Abilities that are learned from uncommon, rare, or very rare Bridge Officers
  • Magenta: Abilities that are learned from uncommon, rare, or very rare Bridge Officers OR from Captain training
  • Gray: Abilities that are generally unavailable through the above means. They may be innate to a ship, available to a captain either as a player ability or kit, or something else. The ability can be obtained from a kit unless there is a footnote included.

Note: The table below prioritizes abilities by Bridge Officer Trainer, then trainable by captain, and then available from non-common bridge officers. There is some overlap however (i.e. some non-common bridge officers have abilities that are also trainable by captain). In addition, some abilities are not available by any known means: Dispersal Pattern Alpha III, Auxiliary to Battery III, and Auxiliary to Dampeners III.

Abbreviations[edit]

Some of the descriptions below and also in the ability articles use common MMORPG abbreviations, these are:

  • AoE: Stands for Area-of-Effect. See main article: AoE.
  • DoT: Damage-over-Time. See main article: DoT
  • HoT: Heal-over-Time. Same as DoT, however implies heals rather than damage.
  • Buff: See main article: Buff
  • Debuff: See main article: Debuff

Ground Abilities[edit]

Engineering[edit]

Ability Name Rank Starfleet En.png Rank Starfleet Lt.png Rank Starfleet LtCom.png Rank Starfleet Com.png Short Game Description
Chroniton Mine Barrier icon (Federation).png Chroniton Mine Barrier I II III Creates Mines
Quick Fix icon (Federation).png Quick Fix I II III Damage Buff and Cures Mechanical Debuffs. Repairs Fabrications
Shield Recharge icon (Federation).png Shield Recharge I II III Shield Heal
Weapons Malfunction icon (Federation).png Weapons Malfunction I II III Disable Weapons
Reroute Power to Shields icon (Federation).png Reroute Power to Shields I II III Shield Heal and Damage Resistance Buff
Shield Generator Fabrication icon (Federation).png Shield Generator Fabrication I II III Area Shield Damage Reduction and Minor Regeneration
Turret Fabrication icon (Federation).png Turret Fabrication I II III Create Energy Turret
Cover Shield icon (Federation).png Cover Shield I II Create Cover Shield [1]
Equipment Diagnostics icon (Federation).png Equipment Diagnostics I II Cure Mechanical Debuffs and Applies Resistance Buff
Medical Generator Fabrication icon (Federation).png Medical Generator Fabrication I II Area Damage Resistance and Minor Heal
Quantum Mortar Fabrication icon (Federation).png Quantum Mortar Fabrication I II Create Quantum Mortar
Combat Supply icon (Federation).png Combat Supply I Create Combat Devices
Fuse Armor icon (Federation).png Fuse Armor I Scaling Movement Debuff
Support Drone Fabrication icon (Federation).png Support Drone Fabrication I Create Support Drone [1]

Science[edit]

Ability Name Rank Starfleet En.png Rank Starfleet Lt.png Rank Starfleet LtCom.png Rank Starfleet Com.png Short Game Description
Electro-Gravitic Field icon (Federation).png Electro-Gravitic Field I II III AoE Root or Slow
Tachyon Harmonic icon (Federation).png Tachyon Harmonic I II III Cone AoE Shield Damage
Hypospray - Dylovene icon (Federation).png Hypospray - Dylovene I II III Cures Toxic Debuffs and Buffs Physical
Medical Tricorder icon (Federation).png Medical Tricorder I II III Heal
Sonic Pulse icon (Federation).png Sonic Pulse I II III PBAoE Damage, Slow, Interrupt and Knockback
Stasis Field icon (Federation).png Stasis Field I II III Fragile Hold
Tricorder Scan icon (Federation).png Tricorder Scan I II III Damage Resistance and Stealth Debuff
Vascular Regenerator icon (Federation).png Vascular Regenerator I II III HoT and Cure Bleed
Hyperonic Radiation icon (Federation).png Hyperonic Radiation I II AoE Radiation DoT
Hypospray - Melorazine icon (Federation).png Hypospray - Melorazine I II Cures Mental Debuffs and Buffs Energy Resistance
Neural Neutralizer icon (Federation).png Neural Neutralizer I II III [2] PBAoE Placate
Anesthizine Gas icon (Federation).png Anesthizine Gas I AoE Fragile Hold and Slow
Dampening Field icon (Federation).png Dampening Field I Targeted AoE Damage Debuff
Nanite Health Monitor icon (Federation).png Nanite Health Monitor I AoE Reactive Heal

Tactical[edit]

Ability Name Rank Starfleet En.png Rank Starfleet Lt.png Rank Starfleet LtCom.png Rank Starfleet Com.png Short Game Description
Battle Strategies icon (Federation).png Battle Strategies I II III Weapon Upgrade - Damage Resistance and Stealth Debuff
Draw Fire icon (Federation).png Draw Fire I II III Self Threat Generation and Fake Expose, Foe Damage Debuff
Photon Grenade icon (Federation).png Photon Grenade I II III AoE damage and knockback
Sweeping Strikes icon (Federation).png Sweeping Strikes I II III Multiple Opponent Martial Arts Strikes
Smoke Grenade icon (Federation).png Smoke Grenade I II III Debuff Enemy Perception, Buff Ally Stealth
Suppressing Fire icon (Federation).png Suppressing Fire I II III Weapon Upgrade: Target Slow and Damage Debuff
Target Optics icon (Federation).png Target Optics I II III Offense and Perception Buff
Lunge icon (Federation).png Lunge I II III Close and Attack
Overwatch icon (Federation).png Overwatch I II PBAoE Damage Resist Aura
Fire on my Mark (Ground) icon (Federation).png Fire on my Mark I II III [3] Damage Resistance and Stealth Debuff
Plasma Grenade icon (Federation).png Plasma Grenade I II III AoE Damage and DoT
Stealth Module icon (Federation).png Stealth Module I II Stealth Buff
Ambush icon (Federation).png Ambush I II III Single Attack Damage Buff
Motion Accelerator icon (Federation).png Motion Accelerator I II III Speed and Physical Damage Buff with Control Immunity
Stun Grenade icon (Federation).png Stun Grenade I II AoE Damage and Hold

Space Abilities[edit]

Bridge officer space abilities can only be used if the officer is of appropriate rank and is sitting at an appropriately ranked station. Even an Engineer of the rank Commander can only use Ensign/Bekk and Lieutenant abilities when he or she is assigned to a Lieutenant Engineering station on your ship. This is why obtaining new ships becomes so important, as higher tier ships generally offer more Bridge Officer stations of higher rank, which in turn gives you access to more abilities in space.

Engineering[edit]

Ability Name Rank Starfleet En.png Rank Starfleet Lt.png Rank Starfleet LtCom.png Rank Starfleet Com.png Short Game Description
Emergency Power to Auxiliary icon (Federation).png Emergency Power to Auxiliary I II III Increases Auxiliary Power Level
Emergency Power to Weapons icon (Federation).png Emergency Power to Weapons I II III Increases Weapon Power Level, Energy Weapon Damage Buff
Emergency Power to Engines icon (Federation).png Emergency Power to Engines I II III Increases Engine Power Level, Flight Speed Buff
Emergency Power to Shields icon (Federation).png Emergency Power to Shields I II III Increases Shield Power Level, Shield Repair, Shield Damage Resistance
Engineering Team icon (Federation).png Engineering Team I II III Medium Hull Heal, Engineering Skill Buff, Engineering Debuff Cleanse
Auxiliary to Battery icon (Federation).png Auxiliary to Battery I II Divert Auxiliary to Weapons, Shields, Engines
Auxiliary to Dampeners icon (Federation).png Auxiliary to Dampeners I II Large Kinetic Damage Resistance, Movement Buff, Repel and Disable Immunity
Auxiliary to Structural icon (Federation).png Auxiliary to Structural I II III Small Hull Heal and Medium Damage Resistance
Boarding Party icon (Federation).png Boarding Party I II III Damage Crew and Subsystems
Directed Energy Modulation icon (Federation).png Directed Energy Modulation I II III Energy Weapon Shield Penetration Buff
Extend Shields icon (Federation).png Extend Shields I II III Target Friend Small Shield Regen and Large Shield Damage Resistance
Reverse Shield Polarity icon (Federation).png Reverse Shield Polarity I II III Energy Damage Heals Shields
Aceton Beam icon (Federation).png Aceton Beam I II III Energy Weapon Debuff and Radiation DoT
Eject Warp Plasma icon (Federation).png Eject Warp Plasma I II III AoE Plasma DoT Field

Science[edit]

Ability Name Rank Starfleet En.png Rank Starfleet Lt.png Rank Starfleet LtCom.png Rank Starfleet Com.png Short Game Description
Hazard Emitters icon (Federation).png Hazard Emitters I II III Large Hull Regen, Small Damage Resistance, Hazard Debuff Cleanse
Jam Targeting Sensors icon (Federation).png Jam Sensors I II III Placate
Mask Energy Signature icon (Federation).png Mask Energy Signature I II III Stealth Buff
Polarize Hull icon (Federation).png Polarize Hull I II III Large Damage Resistance and Tractor Beam Immunity
Science Team icon (Federation).png Science Team I II III Shield Repair, Science Skill Buff, Science Debuff Cleanse
Tachyon Beam icon (Federation).png Tachyon Beam I II III Drain Shields
Tractor Beam icon (Federation).png Tractor Beam I II III Slow
Transfer Shield Strength icon (Federation).png Transfer Shield Strength I II III Large Shield Regen and Small Shield Damage Resistance Buff
Charged Particle Burst icon (Federation).png Charged Particle Burst I II III PBAoE Disable Cloak and Damage Shields
Energy Siphon icon (Federation).png Energy Siphon I II III Steal Power
Feedback Pulse icon (Federation).png Feedback Pulse I II III Damages Attacker
Photonic Officer icon (Federation).png Photonic Officer I II III [4] Recharge Speed Summon
Tractor Beam Repulsors icon (Federation).png Tractor Beam Repulsors I II III PBAoE Repel
Scramble Sensors icon (Federation).png Scramble Sensors I II III AoE Confuse
Tyken's Rift icon (Federation).png Tyken's Rift I II III AoE Power Drain Hazard
Gravity Well icon (Federation).png Gravity Well I II III AoE Tractor and Kinetic Damage
Photonic Shockwave icon (Federation).png Photonic Shockwave I II III PBAoE Damage, Repel, and Disable
Viral Matrix icon (Federation).png Viral Matrix I II III Disable Multiple Subsystems

Tactical[edit]

Ability Name Rank Starfleet En.png Rank Starfleet Lt.png Rank Starfleet LtCom.png Rank Starfleet Com.png Short Game Description
Beam Array Fire at Will icon (Federation).png Beam Array: Fire at Will I II III Attack Upgrade - Multi-Target Rate of Fire
Beam Array Overload icon (Federation).png Beam Array: Overload I II III Attack Upgrade - Damage
Tactical Team icon (Federation).png Tactical Team I II III Automated Shield Distribution, Tactical Buff
Torpedo High Yield icon (Federation).png Torpedo: High Yield I II III Attack Upgrade - Damage
Torpedo Spread icon (Federation).png Torpedo: Spread I II III Attack Upgrade - AoE
Target Weapons Subsystems icon (Federation).png Target Weapons Subsystems I II III Attack Upgrade - Disable Weapons
Target Engines Subsystems icon (Federation).png Target Engines Subsystems I II III Attack Upgrade - Disable Engines
Target Shields Subsystems icon (Federation).png Target Shields Subsystems I II III Attack Upgrade - Disable Shields
Target Auxiliary Subsystems icon (Federation).png Target Auxiliary Subsystems I II III Attack Upgrade - Disable Auxiliary
Attack Pattern Beta icon (Federation).png Attack Pattern Beta I II III Damage Resistance and Stealth Debuff
Attack Pattern Delta icon (Federation).png Attack Pattern Delta I II III Buff Self/Ally Target - Debuffs Target's Attackers
Cannon Rapid Fire icon (Federation).png Cannon: Rapid Fire I II III Attack Upgrade - Rate of Fire
Cannon Scatter Volley icon (Federation).png Cannon: Scatter Volley I II III Attack Upgrade - AoE
Dispersal Pattern Alpha icon (Federation).png Dispersal Pattern Alpha I II Attack Upgrade - Mine Trail
Dispersal Pattern Beta icon (Federation).png Dispersal Pattern Beta I II III Attack Upgrade - Mine Net
Attack Pattern Omega icon (Federation).png Attack Pattern Omega I II III Damage Buff, Resistance and Control Immunity

Footnotes[edit]

  1. 1.0 1.1 Cover Shield III, Support Drone Fabrication II, and Support Drone Fabrication III are each an exclusive engineering player ability.
  2. Neural Neutralizer III, Dampening Field II, and Dampening Field III are each an exclusive science player ability.
  3. Fire on my Mark III is an exclusive tactical player ability.
  4. Photonic Officer III is available from the Photonic Bridge Officer referral reward.