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Antichroniton Infused Tetryon Full Auto Rifle

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Antichroniton Infused Tetryon Full Auto Rifle Mk XII
Very Rare Ground Weapon
Character Bind On Pickup
Cannot Equip more than 1 of this Item
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers

Antichroniton Infused Tetryon Bolt Burst

Tetryon Damage

51.4 Tetryon Damage x3 (128.6 DPS)
5% chance: 77.1 Tetryon damage (Ignores
Shields) (Damage doubled and pierces
resistances vs. Heralds)
+4% Critical Chance
+20% Critical Severity
Antichroniton Infused Tetryon Full Auto Sweep
Expose Attack

Cone AoE Tetryon Damage

32.9 Tetryon Damage x5 (17.2 DPS)
5% chance: 77.1 Tetryon damage (Ignores
Shields) (Damage doubled and pierces
resistances vs. Heralds)
+4% Critical Chance
+20% Critical Severity
Value: 11,000 Energy credit icon.png
Antichroniton Infused Tetryon Full Auto Rifle icon.png
Very rare icon.png

The Antichroniton Infused Tetryon Full Auto Rifle is a type of Ground Weapon that deals Tetryon damage. Full Auto Rifles have a secondary fire mode that releases a torrent of energy bolts that deal damage to several targets in front of you. This weapon fires burst of entwined antichroniton-tetryon radiation, causing targets to rapidly phase in and out of the current timeline. The phasing has a chance to cause several bursts of damage, as vital organs and functions blink in and out of the existence. Heralds and their constructs are especially susceptible to this effect.

Obtained[edit | edit source]

Antichroniton Infused Tetryon Full Auto Rifle is a Very Rare mission reward from Broken Circle from the Iconian War episodes. Character is required to be level 58+ in order to gain access to the mission.

Modifiers[edit | edit source]

There are several factors that can affect personal weapons. These are Modifier suffixes, spent Player Skill Points, Personal Equipment, and Equipment Sets.

Modifier Suffix[edit | edit source]

Antichroniton Infused Tetryon Full Auto Rifle does not come with modifier suffixes, although it does have +4% Critical Chance and +20% Critical Damage which is equivalent to [CrtD] [CrtH]x2 modifiers.

Modifier Suffix
Modifier Effect Melee/Ranged
[CritD] +20 Critical Severity Both
[CrtH] +2% Critical Chance Both
[CrtX] +2% Critical Chance
+10 Critical Severity
Both
[Dmg] +X Damage Both
[DoT1] 5% chance: X Radiation Damage over 15 sec Ranged
[DoT2] 5% chance: X Radiation Damage over 15 sec Ranged
[DoT3] Grants Radiation Aura over 15 sec: 5 Radiation Damage Ranged
[KB1] 5% chance: Knocks back +5 feet Ranged
[KB2] 10% chance: Knocks back +10 feet Ranged
[KB3] 10% chance: Knocks back +10 feet
5% chance: Applies Explosive Impact: Knocks back +5 feet
Ranged
[Borg] 15 Kinetic Damage vs Borg NPCs Both
[Sonic] 7.5 Kinetic Damage vs Tholian NPCs Ranged
[SHeal] 5% chance: Restores 12.5 Shields every second for 10 seconds on a successful attack
Only available for Elite-level Ultra Rare fleet weapons
Both

Skills[edit | edit source]

Player Skills
Skill Rank Effects
Weapon Proficiency
Ground Skill 1 R1.png
Increases the base damage of your ground weapons.
Weapon Expert
Ground Skill 1 R2 icon.png
Increases the base damage of your ground weapons.
Weapon Criticals
Ground Skill 2 R1 icon.png
Increases both your chance of landing a Critical Hit, as well as your Critical Severity, for all weapons.
Improved Weapon Criticals
Ground Skill 2 R2 icon.png
Increases both your chance of landing a Critical Hit, as well as your Critical Severity, for all weapons.
Weapon Penetration
Ground Skill 3 R1 icon.png
Increases the damage dealt by your weapons by penetrating your enemies' Resistances.
Improved Weapon Penetration
Ground Skill 3 R2 icon.png
Increases the damage dealt by your weapons by penetrating your enemies' Resistances.

Personal Equipment[edit | edit source]

Personal Equipment
Icon Equipment Effects Melee/Ranged
Energy Harness Armor icon.png
Common icon.png
Energy Harness Armor +5% All Energy Damage Ranged
Recoil Compensating Armor icon.png
Common icon.png
Recoil Compensating Armor +40% Critical Severity Both
Integrated Targeting Armor icon.png
Common icon.png
Integrated Targeting Armor +5% Critical Chance Both
Physical Augmentation Armor icon.png
Common icon.png
Physical Augmentation Armor +10% Physical Damage strength Melee
Personal Shield icon.png
Common icon.png
Personal Shield + [Ene] Suffix Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage. Ranged
Small Power Cell icon.png Power Cell
Small - Medium - Large
Small - +15 All Energy Damage for 15 secs
Medium - +20 All Energy Damage for 15 secs
Large - +25 All Energy Damage for 15 secs
Consumed on use.
Ranged



Ground Weapons
[edit]
Damage Type Pistol Rifle Assault Melee
& Other
Expose Exploit Expose Exploit Expose
Standard Weapons and Special Weapons
Reputation and Lock Box (dual-proc and new proc)
See Also Fleet Ground Weapons23rd Century Ground WeaponsGround Equipment EetsSpecial Ground Weapons