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Aegis Technological Research

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The Aegis Technological Research is a set of three items that are available from high-end R&D. When equipped, they give the option to change the ship appearance. Unlike set items from the Reputation System (like Assimilated Borg Technology), this set is account bind on equip. The set items are:

Aegis Deflector Array[edit | edit source]

Aegis Deflector Array Mk XII
Very Rare Ship Deflector Dish
Account Bind On Equip
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers

+5 Shield Power Setting

+17.5 Starship Shield Restoration

(Improves Shield Healing)

+26.2 Starship Shield Capacity

(Improves Shield Hit Points)

+43.8 Starship Control Expertise

(Improves Control Effects / Resistance to Same)
Value: 81,462 Energy credit icon.png
Aegis Deflector Array icon.png
Very rare icon.png

The Aegis Deflector Array is obtained from the Science school of Research and Development, and has the following requirements:

R&D School level: 15
Recommended Skill: 160
R&D: Aegis Duty Officer
4
Component - Lab Equipment icon.png
Common icon.png
Component - Lab Equipment
4
Component - Particle Field Generator icon.png
Common icon.png
Component - Particle Field Generator
2
Component - Subprocessor Unit icon.png
Uncommon icon.png
Component - Subprocessor Unit
2
Component - EPS Regulator icon.png
Uncommon icon.png
Component - EPS Regulator
2
Component - Pressurization Chamber icon.png
Rare icon.png
Component - Pressurization Chamber
2
Component - Quantum Field Focus icon.png
Rare icon.png
Component - Quantum Field Focus
4
Component - Emitter Array icon.png
Very rare icon.png
Component - Emitter Array
3
Component - Signal Enhancement Module icon.png
Very rare icon.png
Component - Signal Enhancement Module

Game Description[edit | edit source]

A team of scientists developed the Aegis Deflector Array based on research both on recovered weapons from enemies such as the Borg and the collaborative efforts of scientists from many allied species. The Aegis Deflector Array provides a variety of improvements to your shields, providing protection to your vessel along with the standard benefits of an Deflector Array.

Upgrades[edit | edit source]

The Aegis Graviton Deflector Array Mk XII can be upgraded using the Science Tech Upgrades. It will receive an additional modifier on successful rarity improvement:

Rarity [Mod] Effect
Ultra Rare [CtrlX] +X Control Expertise
Epic [Sh/HullCap] +X Shield Capacity
+X Hull Capacity


Aegis Hyper-Impulse Engines[edit | edit source]

Aegis Hyper-Impulse Engines Mk XII
Very Rare Impulse Engine
Account Bind On Equip
Rear Admiral, Lower Half
Values do not reflect skills or other modifiers

+5% Defense

+15 Flight Speed

(Efficient at High Power Levels)

+5.9 Flight Turn Rate

When moving: +5% bonus defense

Full Impulse

All Power to Engines

+101 Flight Speed
Diverts all power to engines
Value: 81,462 Energy credit icon.png
Aegis Hyper-Impulse Engines icon.png
Very rare icon.png

The Aegis Hyper-Impulse Engines is obtained from the Engineering school of Research and Development, and has the following requirements:

R&D School level: 15
Recommended Skill: 160
R&D: Aegis Duty Officer
4
Component - Lab Equipment icon.png
Common icon.png
Component - Lab Equipment
4
Component - Industrial Replicator Supplies icon.png
Common icon.png
Component - Industrial Replicator Supplies
2
Component - Coolant Injector icon.png
Uncommon icon.png
Component - Coolant Injector
2
Component - Plasma Capacitor icon.png
Uncommon icon.png
Component - Plasma Capacitor
2
Component - Rerouting Lattice icon.png
Rare icon.png
Component - Rerouting Lattice
2
Component - Ejection System icon.png
Rare icon.png
Component - Ejection System
4
Component - Warp Field Regulator icon.png
Very rare icon.png
Component - Warp Field Regulator
3
Component - Intermix Chamber icon.png
Very rare icon.png
Component - Intermix Chamber

Game Description[edit | edit source]

An elite team of technical tacticians worked with engineers to develop the Aegis Hyper-Impulse Engine. The team equipped these engines to vessels assigned to the Gamma Orionis Sector Block for combat testing. The Aegis Hyper-Impulse Engines provide a variety of improvement to the basic Impulse Engines.

Upgrades[edit | edit source]

The Aegis Hyper-Impulse Engines Mk XII can be upgraded using the Engineering Tech Upgrades. It will receive an additional modifier on successful rarity improvement:

Rarity [Mod] Effect
Ultra Rare [Full] +X Full Impulse Flight Speed
Epic [SecSpd-2] +X Starship Sector Speed


Aegis Covariant Shield Array[edit | edit source]

Aegis Covariant Shield Array Mk XII
Very Rare Ship Shields
Account Bind On Equip
Rear Admiral, Upper Half

+5.2 Kinetic Damage Resistance Rating

+5.2 All Energy Damage Resistance Rating

6,504.3 Maximum Shield Capacity

(10% Bleedthrough)

123.2 Shield Regeneration every 6 seconds
When hit: Chance to increase resistance against incoming damage type for a short time. Stacks up to 5 times per energy type.

Value: 81,462 Energy credit icon.png
Aegis Covariant Shield Array icon.png
Very rare icon.png

The Aegis Covariant Shield Array is obtained from the Shields school of Research and Development, and has the following requirements:

R&D School level: 15
Recommended Skill: 160
R&D: Aegis Duty Officer
4
Component - Particle Field Generator icon.png
Common icon.png
Component - Particle Field Generator
4
Component - Focusing Lens icon.png
Common icon.png
Component - Focusing Lens
2
Component - Subprocessor Unit icon.png
Uncommon icon.png
Component - Subprocessor Unit
2
Component - EPS Conduit icon.png
Uncommon icon.png
Component - EPS Conduit
2
Component - Rerouting Lattice icon.png
Rare icon.png
Component - Rerouting Lattice
2
Component - Plasma Compressor icon.png
Rare icon.png
Component - Plasma Compressor
4
Component - Emitter Array icon.png
Very rare icon.png
Component - Emitter Array
3
Component - Signal Enhancement Module icon.png
Very rare icon.png
Component - Signal Enhancement Module

Game Description[edit | edit source]

Through dedication and a lot of hard work, a team of Engineers developed the Aegis Covariant Shields based on research done while studying weapons used by Species 8472 and the Borg in the Gamma Orionis Sector Block. The Aegis Covariant Shield Array provides slightly higher capacity to that of any conventional shield, but suffers from a slower rate of regeneration. The Aegis Covariant Shield Array is useful for surviving a coordinated attack from multiple ships by utilizing the ship's systems and the ability of the Engineering Crew to skillfully manage the shields during combat.

Upgrades[edit | edit source]

The Aegis Covariant Shield Array Mk XII can be upgraded using the Shield Tech Upgrades. It will receive an additional modifier on successful rarity improvement:

Rarity [Mod] Effect
Ultra Rare [C/R] +X Maximum Shield Capacity
+X Shield Regeneration
Epic [Cp/Rg] +X Maximum Shield Capacity
+X Shield Regeneration


Set powers[edit | edit source]

For each item added after the first, an additional power is available.

Set 2:
Energy Negation (Federation) icon.png
Common icon.png
Energy Negation
Negates all damage for .1 sec once every 30 seconds
Set 3:
Energy Feedback Conductor (Federation) icon.png
Common icon.png
Energy Feedback Conductor
Targets Self
2 min recharge
+100 All Energy Resistance Rating
Reduces Shield Damage by 30%
When hit by Energy Damage: +2% Bonus Energy Damage. Effect can apply once per sec, max 10 stacks.

Gallery[edit | edit source]

Federation Aegis (Blue)[edit | edit source]

Klingon Aegis (Red)[edit | edit source]

Notes[edit | edit source]

  • This set was added as part of Season Three: Genesis in December 2010.
  • As can be seen from the gallery, Federation player ships receive blue lighting effects from equipping the [Aegis Covariant Shield Array], while KDF player ships receive red lighting effects. Romulan player ships use the colour of their allied faction.
  • In order to craft the Aegis-Set at the Current Version, you'll need to have the rare(blue) R&D: Aegis - DOff called Gumarre, or very rare(purple) Prof. Jefferson Hawk. Gumarre will be rewarded to Delta-Recruits upon reaching Level 1 in an R&D-Category. Gumarre may also be awarded from “Requisition R&D Assistance”. Prof. Hawk is only found in a Xindi lockbox.
  • Before introduction of new R&D system, Aegis set didn't had Mark number. Instead, it levelled with the player level 40 to 50 as it required level 40 to equip.
  • Stats are given for those of a Tier 5 cruiser (59% bonus over Tier 1 cruiser with standard shields). The tier and type of ship will change the shield capacity and engine's flight turn rate.
  • Though the skill bonuses are fixed, the capacity and regeneration rate of the Aegis Covariant Shield Array vary depending on the players current rank and grade, meaning that a direct comparison to items with a mark number cannot strictly be made. However, at Vice Admiral 1 or Lieutenant General 1, the Aegis Covariant Shield Array is approximately equivalent to a Covariant Shield Array Mk X [Cap]x2. but with a 0.5% higher capacity and regeneration rate.

v · d · e Equipment Sets in Star Trek Online
See also: EquipmentSetShip Set
Ground Sets
Space Sets