Ability: Tractor Beam Repulsors

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Overview[edit | edit source]

Tractor Beam Repulsors icon (Federation).png Tractor Beam Repulsors icon (Klingon).png Tractor Beam Repulsors icon (Romulan).png

Tractor Beam Repulsors is an ability that combines direct hull damage with crowd control. The repel effect will easily fling normal ships away to a range of 7-10 km, making this ability a good counter to Tractor Beams. It can also deal respectable damage if affected targets can be kept within range over its full duration. This can be achieved either by flying quickly towards the targets, or simply by using the ability on very heavy or stationary objects such as Borg cubes and structures. For the reasons above, this ability is very useful in Special Task Force missions.

Basic Information[edit | edit source]

  • Profession: Science
  • Locale: Space
  • Game Description: Tractor Beam Repulsors push up to three enemies (dead or alive) away from your starship.

Detailed Information[edit | edit source]

Ability Ranks[edit | edit source]

Ability/User Rank CD Ability Effects
Rank I: Lieutenant 40 sec
  • Applies
    Tractor Beam Repulsor Blast I
    to target
    • Targets Dead or alive foe (3 max)
    • 5 km range
    • 100 Kinetic Damage (only in certain circumstances)
    • 3.2 Repel for 0.75 sec
Rank II: Lieutenant Commander 40 sec
  • Applies
    Tractor Beam Repulsor Blast II
    to target
    • Targets Dead or alive foe (3 max)
    • 5 km range
    • 133 Kinetic Damage (only in certain circumstances)
    • 4.4 Repel for 0.75 sec
Rank III: Commander 40 sec
  • Applies
    Tractor Beam Repulsor Blast III
    to target
    • Targets Dead or alive foe (3 max)
    • 5 km sphere range
    • 167 Kinetic Damage (only in certain circumstances)
    • +5.5 Repel for 0.75 sec

Notes/References[edit | edit source]

  • Numbers for damage are base values taken from tooltips and are heavily modified by skills.
  • Formula for Damage per pulse (@Level 60):
    • Rank I: Damage = (613.3+2.5*skill)*(1+BonusDmg)
    • Rank II: Damage = (613.3+2.5*skill)*(1+BonusDmg)*33/25
    • Rank III: Damage = (613.3+2.5*skill)*(1+BonusDmg)*83/50
  • BonusDmg refers to Damage Buffs from Abilities or Traits.
  • Polarize Hull completely negates repel and damage from this ability.
  • Auxiliary to Dampeners negates its repel but not its damage. Still it makes you more resilient against it by boosting your kinetic resistance.

Images[edit | edit source]

  • There are no images for this ability yet.
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