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Ability: Hazard Emitters

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Overview[edit | edit source]

Hazard Emitters icon (Federation).png

Hazard Emitters periodically cleanses the ship of any fire or radiation hazards, as well as restoring some hull strength over time.

Basic Information[edit | edit source]

  • Profession: Science
  • Locale: Space
  • Game Description: System: Hazard. Hazard Emitters provide a large hull heal over time, a small damage resistance buff over duration, and over the duration it will cleanse the ship of hazard debuffs (such as plasma fire and the Borg Shield Neutralizer, as well as the damage and movement debuffs inflicted by Eject Warp Plasma.) Increases in effectiveness based on current auxiliary power level.

Detailed Information[edit | edit source]

Ability Ranks[edit | edit source]

Ability/User Rank CD Ability Effects
Rank I: Ensign
(in Tier 1 ship)
45 sec
  • +1,599 Hit Points over 15 sec
  • Removes hazard debuffs over 15 sec
  • +13.3 All Damage resistance for 15 sec
Rank II: Lieutenant
(in Tier 2 ship)
45 sec
  • +3,198.4 Hit Points over 15 sec
  • Removes hazard debuffs over 15 sec
  • +17.7 All Damage resistance for 15 sec
Rank III: Lt Commander
(in Tier 3 ship)
45 sec
  • +5,330.7 Hit Points over 15 sec
  • Removes hazard debuffs over 15 sec
  • +22.1 All Damage resistance for 15 sec

Notes[edit | edit source]

Damage Resistance Buff[edit | edit source]

The amount of damage resistance buff depends on the ability rank and the player's current Auxiliary power level.

Formula

  • Buff = (power + 50) * base
  • Rank I = (power + 50) * (6 / 45)
  • Rank II = (power + 50) * (8 / 45)
  • Rank III = (power + 50) * (10 / 45)
Aux Rank 1 Rank 2 Rank 3
25 10 13.3 16.6
50 13.3 17.7 22.1
75 16.7 22.2 27.7
100 20 26.6 33.2
125 23.3 31 38.7
145 26 34.6 43.1

Images[edit | edit source]

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