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Ability: Hazard Emitters

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Overview[edit]

Hazard Emitters icon (Federation).png Hazard Emitters icon (Klingon).png Hazard Emitters icon (Romulan).png

Hazard Emitters periodically cleanses the ship of any fire or radiation hazards, as well as restoring some hull strength over time.

Basic Information[edit]

  • Profession: Science
  • Locale: Space
  • Game Description: System: Hazard. Hazard Emitters provide a large hull heal over time, a small damage resistance buff over duration, and over the duration it will cleanse the ship of hazard debuffs (such as plasma fire and the Borg Shield Neutralizer, as well as the damage and movement debuffs inflicted by Eject Warp Plasma.) Increases in effectiveness based on current auxiliary power level.

Detailed Information[edit]

Ability Ranks[edit]

Ability/User Rank CD SPR Ability Effects
Rank I: Ensign
(in Tier 1 ship)
45 sec 250
  • +1,599 Hit Points over 15 sec
  • Removes hazard debuffs over 15 sec
  • +13.3 All Damage resistance for 15 sec
Rank II: Lieutenant
(in Tier 2 ship)
45 sec 500
  • +3,198.4 Hit Points over 15 sec
  • Removes hazard debuffs over 15 sec
  • +17.7 All Damage resistance for 15 sec
Rank III: Lt Commander
(in Tier 3 ship)
45 sec 750
  • +5,330.7 Hit Points over 15 sec
  • Removes hazard debuffs over 15 sec
  • +22.1 All Damage resistance for 15 sec

Notes[edit]

Damage Resistance Buff[edit]

The amount of damage resistance buff depends on the ability rank and the player's current Auxiliary power level.

Formula

  • Buff = (power + 50) * base
  • Rank I = (power + 50) * (6 / 45)
  • Rank II = (power + 50) * (8 / 45)
  • Rank III = (power + 50) * (10 / 45)
Aux Rank 1 Rank 2 Rank 3
15 8.7 11.5 14.4
20 9.3 12.4 15.5
25 10 13.3 16.6
30 10.7 14.2 17.7
35 11.3 15.1 18.8
40 12 16 19.9
45 12.7 16.8 21
50 13.3 17.7 22.1
55 14 18.6 23.2
60 14.7 19.5 24.3
65 15.3 20.4 25.4
70 16 21.3 26.5
75 16.7 22.2 27.7
80 17.3 23 28.8
85 18 23.9 29.9
90 18.7 24.8 31
95 19.3 25.7 32.1
100 20 26.6 33.2
105 20.7 27.5 34.3
110 21.3 28.4 35.4
115 22 29.3 36.5
120 22.7 30.1 37.6
125 23.3 31 38.7
130 24 31.9 39.8
135 24.7 32.8 40.9
140 25.3 33.7 42
145 26 34.6 43.1
v · d · e
Console eng icon.png Engineering
Ground BOff or Player Chroniton Mine BarrierCombat SupplyCover ShieldEquipment DiagnosticsFuse ArmorMedical Generator FabricationQuantum Mortar FabricationQuick FixReroute Power to ShieldsShield Generator FabricationShield RechargeSupport Drone FabricationTurret FabricationWeapons Malfunction
Player only Engineering ProficiencyForce Field DomeOrbital StrikeSeeker Drone FabricationPlace Transphasic Bomb
Space BOff or Player Aceton BeamAuxiliary to BatteryAuxiliary to DampenersAuxiliary to StructuralBoarding PartyDirected Energy ModulationEject Warp PlasmaEmergency Power to AuxiliaryEmergency Power to EnginesEmergency Power to ShieldsEmergency Power to WeaponsEngineering TeamExtend ShieldsReverse Shield Polarity
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Player only Biofilter SweepExothermic Induction FieldNanoprobe InfestationScientific AptitudeTriage
Space BOff or Player Charged Particle BurstEnergy SiphonFeedback PulseGravity WellHazard EmittersJam Targeting SensorsMask Energy SignaturePhotonic OfficerPhotonic ShockwavePolarize HullScience TeamScramble SensorsTachyon BeamTractor BeamTractor Beam RepulsorsTransfer Shield StrengthTyken's RiftViral Matrix
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Space BOff or Player Attack Pattern BetaAttack Pattern DeltaAttack Pattern OmegaBeam Array: Fire at WillBeam Array: OverloadCannon: Rapid FireCannon: Scatter VolleyDispersal Pattern AlphaDispersal Pattern BetaTactical TeamTarget Auxiliary SubsystemsTarget Engines SubsystemsTarget Shields SubsystemsTarget Weapons SubsystemsTorpedo: High YieldTorpedo: Spread
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Intelligence
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See also Bridge officer abilityBridge Officer TrainerKitsPlayer ability Singularity Core Abilities Cruiser Commands